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Asymmetric design arrives

2012 will be the year “asymmetric gaming” entered the interaction design conversation. Say what? Introduced by Nintendo this year, asymmetric gaming is poised to shake up video-game design forever. The...

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The Drawing Board: Lyrical Travel

Here at Cooper, we find that looking at the world from the perspective of people and their goals causes us to notice a lot of bad interactions in our daily lives. We can’t help but pick up a...

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SF Design Week: Cooper Pulls Back the Curtain

What: Cooper’s Open House during AIGA’s SF Design Week Studio Crawl When: Wednesday, June 26th from 6pm-9pm Where: Cooper’s Loft Studio, 85 2nd St, 8th Floor, San Francisco, CA Each summer during San...

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A 15-minute investment in creativity

Despite the allure of the Newton’s apple story (Apple falls, and presto, change-o: an idea is born), creativity doesn’t fall from trees. On the contrary, the kind of creative thinking that drives true...

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